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Lantern Harbor Sushi
Build a sushi restaurant on a lantern-lit night dock: fish ride the belt, your chef rolls them, sushi piles up to collect, and diners come in to fill your tables.
- Automated tests
- 96 pass · 0 fail · 12 not run
- Code scan
- Clean
- Players
- Up to 6
- Plays on
- Phone and PC
The core loop
Step on green buy-pads to add fish droppers, belt speed, chef multipliers, walls and tables, then step on the cash collector to bank the sushi that has piled up. You build toward all 25 items and a $1,000,000 rebirth that gives a permanent +25% income.
Scorecard
Plays start to finish: Done
Saves progress: Done
Phone controls: Done
In-game store: Done
You add your own pass and product ids
Tested and signed off: Partly
Device QA done; the final pass is still open
Automated tests: 99%
96 of 108 pass
Content: 81%
6.5/10
Polish: 94%
7.5/10
From each game's own playtests, QA and automated tests, and an assessment of its content and polish.
Systems (12)
- 6 plots on a harbor boardwalk, claimed on join, with spawn at your own door and a respawn there if you fall into the water
- 25 buy-pads in a fixed order (the next 2 show at once) that build droppers, walls, 6 tables, lanterns, a sign, stairs, a second-floor terrace and a neon sign
- 5 dropper tiers from Sardine ($10 per drop) up to Golden Tuna ($400 per drop), 3 belt speed upgrades, and a chef station at x2 and then x3
- Visible production: Kiln fish ride the belt, the chef rolls them into sushi with a chop sound and flour puff, and up to 30 plates pile on the collector
- Rebirth at $1,000,000 resets the plot for a permanent +25% income per rebirth
- R15 chef and diners with 7 uploaded animations: diners walk in, sit at the tables you built, eat with chopsticks and tip
- DataStore saving of cash, rebirths, built items and settings
- Store code for 3 game passes (x2 Cash 199, Auto-Collect 99, Neon Pack 149 with 8 colours) and a Cash Crate product (10 minutes of income, at least $1,000), with shop screen, in-flow offers and neon colour picker
- First-time tutorial (first dropper, watch the belt, collect, next pad) that can be replayed from Settings
- HUD with cash, income/s and rebirths, screen-space pad price labels, a 'Need $X more' toast, and a collect button within 14 studs (E / gamepad X / touch)
- Night harbor map: gate plaza, lighthouse with a turning beam, boats, skyline, breakwater, low mist, lantern posts and dock dressing
- 21 sounds including harbor night music, belt loops, a restaurant bed and a far boat horn, plus 9 effects tied to every tycoon event
What's in the package
- Place file, ready to open in Studio
- Full Luau source (64 scripts)
- Map builder scripts
- 7 animations as .rbxmx files
- Model sources (347 .glb meshes), as a second download
- Re-upload tool for your own account
- Trailer and stills
- Setup guide, monetization sheet and asset list
- Test results and a clean-code scan
- Exclusive license
Before you buy
- It's a prototype, not a finished game: the core loop plays and the systems listed work, but polishing, balancing, testing and adding content before you launch is significant work of your own.
- You need Roblox Studio (free) to open it.
- Animations and sounds only play for the account that uploaded them: the included tool re-uploads them to yours (Node.js and an Open Cloud API key, about 10 minutes; SETUP.md walks you through it).
- Store items use placeholder ids until you create your own.
- Automated tests: 96 pass, 0 fail, 12 not run. They show what was checked, not a promise; TESTS.md in the package names each one.
The core loop
Step on green buy-pads to add fish droppers, belt speed, chef multipliers, walls and tables, then step on the cash collector to bank the sushi that has piled up. You build toward all 25 items and a $1,000,000 rebirth that gives a permanent +25% income.
Scorecard
Plays start to finish: Done
Saves progress: Done
Phone controls: Done
In-game store: Done
You add your own pass and product ids
Tested and signed off: Partly
Device QA done; the final pass is still open
Automated tests: 99%
96 of 108 pass
Content: 81%
6.5/10
Polish: 94%
7.5/10
From each game's own playtests, QA and automated tests, and an assessment of its content and polish.
Systems included
- 6 plots on a harbor boardwalk, claimed on join, with spawn at your own door and a respawn there if you fall into the water
- 25 buy-pads in a fixed order (the next 2 show at once) that build droppers, walls, 6 tables, lanterns, a sign, stairs, a second-floor terrace and a neon sign
- 5 dropper tiers from Sardine ($10 per drop) up to Golden Tuna ($400 per drop), 3 belt speed upgrades, and a chef station at x2 and then x3
- Visible production: Kiln fish ride the belt, the chef rolls them into sushi with a chop sound and flour puff, and up to 30 plates pile on the collector
- Rebirth at $1,000,000 resets the plot for a permanent +25% income per rebirth
- R15 chef and diners with 7 uploaded animations: diners walk in, sit at the tables you built, eat with chopsticks and tip
- DataStore saving of cash, rebirths, built items and settings
- Store code for 3 game passes (x2 Cash 199, Auto-Collect 99, Neon Pack 149 with 8 colours) and a Cash Crate product (10 minutes of income, at least $1,000), with shop screen, in-flow offers and neon colour picker
- First-time tutorial (first dropper, watch the belt, collect, next pad) that can be replayed from Settings
- HUD with cash, income/s and rebirths, screen-space pad price labels, a 'Need $X more' toast, and a collect button within 14 studs (E / gamepad X / touch)
- Night harbor map: gate plaza, lighthouse with a turning beam, boats, skyline, breakwater, low mist, lantern posts and dock dressing
- 21 sounds including harbor night music, belt loops, a restaurant bed and a far boat horn, plus 9 effects tied to every tycoon event
What's in the package
- Place file, ready to open in Studio
- Full Luau source (64 scripts)
- Map builder scripts
- 7 animations as .rbxmx files
- Model sources (347 .glb meshes), as a second download
- Re-upload tool for your own account
- Trailer and stills
- Setup guide, monetization sheet and asset list
- Test results and a clean-code scan
- Exclusive license
Before you buy
- It's a prototype, not a finished game: the core loop plays and the systems listed work, but polishing, balancing, testing and adding content before you launch is significant work of your own.
- You need Roblox Studio (free) to open it.
- Animations and sounds only play for the account that uploaded them: the included tool re-uploads them to yours (Node.js and an Open Cloud API key, about 10 minutes; SETUP.md walks you through it).
- Store items use placeholder ids until you create your own.
- Automated tests: 96 pass, 0 fail, 12 not run. They show what was checked, not a promise; TESTS.md in the package names each one.
Buy Lantern Harbor Sushi
$160 · exclusive, one buyer only. Tax is shown at checkout. A prototype to build on, not a finished game.




