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AvailableSimulator

Dragon Egg Hatchery

Dig glowing eggs on a misty summit, hatch dragons in 40 colours, feed them crystals through 5 stages and use their breath to open deeper caves and sky islands.

Automated tests
148 pass · 0 fail · 14 not run
Code scan
Clean
Players
Up to 8
Plays on
Phone and PC
The core loop

Each minute you dig eggs at the Nest, warm them in incubators by your pen's brazier, mine crystal ore to feed your dragons, and sell extras at the merchant wagon. Over time you buy upgrades, use Fire, Frost and Storm breath to open deeper caves and sky islands, and chase a Golden hatchling to show off in the plaza.

Scorecard
  • Plays start to finish: Done

  • Saves progress: Done

  • Phone controls: Done

  • In-game store: Done

    You add your own pass and product ids

  • Tested and signed off: Partly

    Device QA done; the final pass is still open

  • Automated tests: 100%

    148 of 162 pass

  • Content: 88%

    7/10

  • Polish: 88%

    7/10

From each game's own playtests, QA and automated tests, and an assessment of its content and polish.

Systems (12)
  • Hatchery: 8 player plots, dig eggs from the Nest mound in 2-5 scoops, 5 egg tiers, real-time incubator timers that keep running offline, up to 4 incubator slots
  • Dragons: 40 colours, 6 rarities (Mythic = Golden), 4 elements (None/Fire/Frost/Storm), 5 growth stages fed with crystals, pen, companion and perch modes, 13 dragon animation clips plus run clips
  • Crystal cave: 3 depths with their own ore (Glimmer/Frost/Ember), 3 breath gates (IceWall needs Fire, LavaRiver needs Frost, StormBridge needs Storm), breath works from stage 3
  • Sky zones: sky lift to Cloudrest (bought with coins) and a storm bridge to Sunspire
  • Economy: merchant wagon sales, Supply Hut upgrades (pen level 1-3, incubator slots 1-4, incubator tier 1-3, egg bag, shovel, pick), Coins and Crystals currencies
  • Market Pavilion trading of eggs and coins between players, with a countdown, a saving state and dupe-proof checks
  • 8 show perches in the plaza where other players Admire your dragon for coins, with a coin pop everyone nearby sees
  • First-time tutorial: 9 guided steps from the Nest to the first sale, with a ground trail and world markers
  • Store: 6 game passes, 13 developer products, a purchase ledger, a daily gift and timed offers (at most one every 5 minutes)
  • UI: HUD, 40-colour index, egg picker, hatch reveal, shop and trade screens, settings, with layouts for phone, tablet, desktop and TV
  • Audio and effects: 39 sounds (zone music, ambience beds, one sound per event), 27+ effects, per-zone lighting and cave ambience
  • Saving through DataStores; security audit of every remote; 8-pen, 80-dragon performance budget with light far versions of the dragons
What's in the package
  • Place file, ready to open in Studio
  • Full Luau source (119 scripts)
  • Map builder scripts
  • 22 animations as .rbxmx files
  • Model sources (654 .glb meshes), as a second download
  • B-roll footage at 1080p60: the trailer (no text, silent) and 32 clips, as a third download
  • Re-upload tool for your own account
  • Trailer and stills
  • Setup guide, monetization sheet and asset list
  • Test results and a clean-code scan
  • Exclusive license
Before you buy
  • It's a prototype, not a finished game: the core loop plays and the systems listed work, but polishing, balancing, testing and adding content before you launch is significant work of your own.
  • You need Roblox Studio (free) to open it.
  • Animations and sounds only play for the account that uploaded them: the included tool re-uploads them to yours (Node.js and an Open Cloud API key, about 10 minutes; SETUP.md walks you through it).
  • Store items use placeholder ids until you create your own.
  • Automated tests: 148 pass, 0 fail, 14 not run. They show what was checked, not a promise; TESTS.md in the package names each one.

Not ready to buy? Start from a free game template with full source, MIT licensed.

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$160

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